Godspeed AxnDX.Tears"into english It will also be appreciated.Here its address. I already gone to Level 50 here trying what item i can use to cure poison state.haha!.Still addicted here.And on heroes Lore Zero,The subquest i had discovered is the 10-stages dungeon,which required you to kill 10 certain type of monster,+ the books you collect or loot from enemies,can give you certain types of weapon ranging from Set-Epic types Epic type of the highest i got is Lvl 65 weapon :gun,dagger and gunblade(canon gun,fire dagger,and celestial blaster)I want to see this game on english.just keep up the work I'f you could translate the game"Lover's Tears"into english It will also be appreciated.Here its address. You will find cheats for increasing money, increasing level, adding a secret menu which opens in right hand soft key menu giving you access to all the weapons, armors, potions, stones etc. You just have to press right soft key and see the available options or just see the images on left hands side. More than 100 monsters, 30 skills, 30 levels available.įight with the main monster that would remember your young soldier skills. In these moments, character models are at their most detailed and strategy reigns supreme (especially a good flanking maneuver), and there is no shortage of ways to dispatch the various enemy groups.Language: English-Chinese Now! (50/50) (See the image above) :)īeautiful graphics, an intriguing plot, open multiple endings. The place where the game really shines are in its battle maps-which is a good thing considering the fight is where you’ll spend most of your time. The style here, is very strong-even if it’s lacking graphical leaps. Exploring the world, you might find some mundane images, washed-out colors in more desert or snowy environments and lackluster textures-but you won’t be able to deny the inherent variance of each section and its inhabitants. That being said, a lot of the fun in this game comes solely from its content variety. There are multiple enemies of all shapes and sizes, along with multiple factions, kingdoms, alliances, races, and combat options. Not to mention it doesn’t overstay its welcome by allowing auto-battles to not lose story momentum. The game allows for multiple playstyles and the variance of combatants to engage with is honestly astounding. At its core, that isn’t necessarily a problem, but rehashing ideas without innovation can make sequels stale. It can come from the long running history of the franchise, or complacency, but the game employs fantasy tropes people have come to know without fundamentally changing them or asking questions about why they exist. It provides passable combat and story but it doesn’t excel in specific region. That being said, much like the lore of the game, there is nothing inherently special about any of the modes. Whether it be the enticing multiple campaigns that explore variations of combat and heroes-or a multiple PVP and PVE AI combat mode-there is no shortage of things to do.
The rich lore of the Might and Magic series allows the game to inherently offer up a plethora of content. That being said, the rich lore and deep history of this fantastical universe lends itself to a diversity of characters, factions, enemy variants and exciting battle arenas. Inspired by games like Total War: Warhammer and an inspiration to them, this series has developed a slew of wonderful games and even offshoots like Dark Messiah of Might and Magic that have garnered positive critical acclaim.
A long running high fantasy turned-based strategy series, Heroes of Might and Magic seeks to redeem itself from the very shaky release of its predecessor with the sequel-Heroes of Might and Magic VII.